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Behir

Challenge Rating: 11  (7200 xp)
Profficiency bonus: 4

Hitpoints: 168

Armor class: 17  Natural armor

Creature type: Monstrosity

Speed: 50ft, climbing40ft

Immunities: Lightning

Allignment: Neutral evil

Languages: Draconic

Senses: Darkvision 90ft, passive perception 16

Skills:Perception, Stealth

Strength

23

+6

Dexterity

16

+3

Constitution

18

+4

Intelligence

7

-2

Wisdom

14

+2

Charisma

12

+1

Personality

Actions

Multiattack. The behir makes two attacks: one with its bite and one to constrict.

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.

Constrict. Melee Weapon Attack: +10 to hit, reach 5 ft., one Large or smaller creature. Hit: 17 (2d10 + 6) bludgeoning damage plus 17 (2d10 + 6) slashing damage. The target is grappled (escape DC 16) if the behir isn't already constricting a creature, and the target is restrained until this grapple ends.

Lightning Breath (Recharge 5-6). The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in thhat line must make a DC 16 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.

Swallow. The behir makes one bite attack against a Medium or smaller target it is  grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside of the behir, and it takes 21 (6d6) acid damage at the start of each of the behir's turns. A behir can have only one creature swallowed at a time.

If the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succseed on a DC 14 Constitution saving throw at the end of that turn or regurgiate the creature, which falls prone in a space within 10 feet of the behir. If the behir dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting prone.

Creature type

Monstrosity

Hitpoints: 168

Armorclass: 17

Strength: 23

Dexterity: 16

Constitution: 18

Intelligence: 7

Wisdom: 14

Charisma: 12